WWE ’13 Game Details Revealed, Full Roster Leaks, Road To Wrestlemania Is Dead

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In a bit of a surprise, last week we hit you with the leaked trailer for WWE ’13 which seemed to confirm that the game would be returning to its roots with an “Attitude Era” theme. We later found out that CM Punk would be the cover star and that October 30th, not Nov. 1st would be the release date. Now we have some official info and it’s really good. THQ has outlined a number of this year’s new features and also released a list of initial list of WWE superstars to be featured in the game. At this point, we know about 77 different wrestlers that will be featured in the game with 32 of them coming from the “Attitude Era” including 8 of those who are still active and will feature special “Attitude” versions.


Experience the atmosphere, spectacle and fervor of a WWE live event through attention-grabbing Spectacular Moments, including ring breaks and barricade crashes, along with a brand new audio and presentation system designed to produce the most authentic and vibrant commentary, sound effects and crowd participation levels ever experienced in a WWE videogame


Return to an unparalleled and groundbreaking era in WWE history – a time of pure raucousness, grandiose personalities and colossal revolution – through a franchise-first single player campaign focused on eight purveyors of attitude during the famed television “Monday Night Wars,” including WWE Hall of Famer “Stone Cold” Steve Austin


Control the virtual WWE experience like never before in the popular career-style mode, as individual decisions throughout gameplay will dynamically introduce matches, alliances, rivalries and unpredictable moments along the path toward becoming a WWE Champion


Driven by new animations, transitions and modified controls, Predator Technology returns to deliver intelligent, fluid and engaging WWE action, resulting in a smoother gameplay experience than its predecessors


Utilize the franchise’s industry-defining Creation Suite to develop and customize Superstars, entrances, arenas, finishing moves, storylines, highlight reels and more, as well as share and download creations with others from around the world


Compete with a vast array of WWE Superstars and Attitude Era luminaries from the largest roster in franchise history, including cover Superstar CM Punk, “Stone Cold” Steve Austin, Sheamus, Undertaker, Mankind, Chris Jericho, Big Show and Mark Henry


Live the Revolution through future announcements, including additional game features, a comprehensive roster reveal, downloadable content and big surprises

Now for the roster that we know of so far.


  1. Alberto Del Rio
  2. Alicia Fox
  3. Beth Phoenix
  4. Big Show
  5. Booker T
  6. Brie Bella
  7. Brock Lesnar
  8. Brodus Clay
  9. CM Punk
  10. Chris Jericho
  11. Christian
  12. Cody Rhodes
  13. Daniel Bryan
  14. David Otunga
  15. Dolph Ziggler
  16. Epico
  17. Eve
  18. Heath Slater
  19. Hunico
  20. Jack Swagger
  21. Jinder Mahal
  22. John Cena
  23. Justin Gabriel
  24. Kane
  25. Kelly Kelly
  26. Kevin Nash
  27. Kharma
  28. Kofi Kingston
  29. Mark Henry
  30. Nikki Bella
  31. Primo
  32. R-Truth
  33. Randy Orton
  34. Rey Mysterio
  35. Santino Marella
  36. Sheamus
  37. Sin Cara
  38. Ted DiBiase
  39. The Great Khali
  40. The Miz
  41. The Rock
  42. Triple H
  43. Undertaker
  44. Wade Barrett
  45. Zack Ryder


  1. Animal
  2. Big Bossman
  3. Big Show (Attitude)
  4. Billy Gunn
  5. Bret Hart
  6. British Bulldog
  7. Cactus Jack
  8. Chris Jericho (Attitude)
  9. Christian (Attitude)
  10. Dude Love
  11. Eddie Guerrero
  12. Edge
  13. Godfather
  14. Hawk
  15. Kane (Attitude)
  16. Ken Shamrock
  17. Lita
  18. Mankind
  19. Mark Henry (Attitude)
  20. Mike Tyson
  21. Mr. McMahon
  22. Road Dogg
  23. Shane McMahon
  24. Shawn Michaels
  25. Stephanie McMahon
  26. Stone Cold
  27. The Rock (Attitude)
  28. Triple H (Attitude)
  29. Trish Stratus
  30. Undertaker (Attitude)
  31. Vader
  32. X-Pac

But that’s not all, there’s more. There are some drastic changes in WWE ’13, the development team has even gone so far as to completely discard the entirety of the ambitious, yet flawed, single-player design from WWE ’12. The game doesn’t forget it roots though, featuring a lot of the core from last year’s game. Matches will still be heavily influenced by momentum, which should force players to use their entire repertoire of moves to get the victory. ‘Breaking Point’ submissions, limb-targeting systems and time-based pinning are all back, but with a few subtle tweaks to improve their functionality and fluidity.

WWE ’13 will introduce context sensitive power moves that will allow you to recreate some of the most spectacular moments in WWE history. These moves can be anything for slams that literally collapse the ring from their impact to ramming a rival through the ring barrier. You can even catch a finisher while in mid-air. The catch to these is that they can only be used by certain wrestlers under a specific set of circumstances. Similar to the “finisher” icon you get when you are ready to hit your opponent with your finishing move, for these power moves you will see the “OMG” logo above your character’s head which ought to tell you that something that is going to make you say those words is about to happen. These moves are no joke and if used at the proper time during a match than can either quickly turn the tide of the match in your favor or end it altogether that instant. Since these aren’t just any moments, they will feature special audio and visuals to highlight their significance.

To further bring the real WWE experience to the game, WWE ’13 will feature a new setting called “Match Experience”. This feature accounts for the fact that depending on the type of program,  a regular Monday night show, something on the weekend, or one of the awesome PPV shows, wrestlers only have a certain amount of time to perform. Match Experience can be set to “Quick”, “Normal” or “Epic”. Depending on which one you choose it will affect the overall pacing of  a match, regardless of AI difficulty.  What this means is that a Quick Match can be over with one powerful move, the combatants just won’t have the “will” to kick out but in an Epic match, well you might as well grab a drink and some snacks and get comfortable because its going to be a while. In these matches, the wrestlers will seem to have unlimited stamina and health. Remember Shawn Michaels vs Undertaker? How about Stone Cold vs Mankind? That’s the kind of epic I’m talking about. As a bonus, these new concept will even find their way into the single player campaign.

Road to Wrestlemania is dead and has been replaced by Attitude Era Mode. This single-player mode is an abridged recreation of a memorable time in sports entertainment, allowing players to journey through various storylines as eight of the most popular superstars of that time, including “Stone Cold” Steve Austin. The chapter-based saga moves through WWE’s struggle and eventual triumph during the so-called “Monday Night Wars,” which saw the company on the brink of defeat at the hands of a powerful rival, WCW. Told from the perspective of the WWE during that period, matches and in-game cutscenes are supplemented by superb video packages assembled by WWE’s own editors. These short vignettes put matches, feuds and larger industry developments into perspective, not only keeping the overall story going, but giving a bit of a history lesson in the process.

Well that’s all the highlights we have for you hear folks, if you want to read the full feature then hop on over to IGN. Make sure you stop to let us know what you think of the rosters and all the new features. Did you see Mike Tyson from the Attitude Era, wonder what he will play like? Hit up the comments and let us know what you think, who should be on the roster that’s not?

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey