Well with the news of the Crysis 2 PS3 MP demo being ended early currently tearing across the web it seems that these impression pieces may be few and far between because not a lot of people were actually able to either download it or once they downloaded it they couldn’t get a game to connect. From the first moment we heard they were bringing Crysis 2 to consoles we were excited, I mean the original was a thing of beauty on the PC. While I am not a PC gamer, I can appreciate good gaming anywhere. But back to the topic of the day, my experience playing the Crysis 2 PS3 multiplayer demo.
My initial impression is that I am not impressed. Compared to the multiplayer experiences delivered by recent titles like Homefront and Killzone 3, Crysis 2 isn’t even in the ballpark to be honest and anybody that played the PS3 demo and tells you different is delusional. The gameplay felt clunky and it just wasn’t that fun even when we did manage to get a full game. The demo did have some nice moments but most of those are related to the capabilities of the nanosuit. The ability to make yourself invisible and then sneak up behind an unsuspecting enemy and take them down is nice but flawed. The idea behind the cloaking feature in the nanosuit is that you can see your enemy but he can’t see you, but the game doesn’t give you any kind of feedback on your level of invisibility. This caused me to learn the hard way that once you start shooting while you are cloaked the whole invisible things wears off, possibly obvious to some but I got killed a few times because I thought I was still invisible.
The cloaking feature though primarily lends it self to stealth melee combat though and therefore melee combat should be a strong suit of this game, not so. The melee system in Crysis 2 is crude at best, if you sneak up behind someone and melee them they should either die or you should get some kind of cool kill animation. In the Crysis 2 demo I often times found myself having to attack them multiple times and often times I ended up dead because of it. The two maps that were available for the demo were ok, but the rooftop map was just too confined in my opinion to really lend itself to the type of gameplay that I think Crysis 2 demands. With the power of the nanosuits, I think players will prefer the more open maps which allow you to use the powers of the nanosuit to your advantage, in the Rooftop map that was available in the demo the size of the map effectively negated the benefits of the suit.
When it came to graphics I wasn’t blown away either. When I think Crysis, I’m thinking Killzone 3 quality graphics or at least COD but it wasn’t that. The graphics weren’t bad but they weren’t as good as I was expecting. I also had a real issue with the “hitboxes”, again I know that these nanosuits amp you up a bit but come on. It was so bad that people were just using shotguns and getting into head to head face offs because trying to kill someone with a rifle was hit or miss.
I want to be clear, I am a Crysis fan and I desperately want this game to be good. With that said though, if I didn’t know anything about Crysis 2 and I played the PS3 demo I wouldn’t say to myself that I must run out and buy this when it comes out. I would think that it has a couple of cool moments, but nothing overly compelling that would make it a must buy. Based on the multiplayer would I tell folks not to buy Crysis 2, I don’t know if I would go that far. I’m not a huge multiplayer guy myself, I put the most weight on the quality of the single player experience because that is when you get to determine how well the game was executed based on what the developers intended it to play like. So even with my issues with the multiplayer, I am still going to pick it up because I just have to know for myself on the single player, I doubt I’ll player the multiplayer much.