Bodycount Revealed As Codemasters New FPS Shooter IP

Share And Comment

Bodycount has finally been revealed by Codemasters to be their IP and is currently in production at Codemasters Studios Guildford. The game is being designed by Creative Director Stuart Black whose arguably biggest game to date was the popular FPS ‘Black’ which was released in 2006 on the PS2 and Xbox to very favourable reviews from critics.

Bodycount will hopefully emulate the success of 'Black'

Bodycount is being created by an all-star development team using the EGO® Game Technology Platform, an evolution of Codemasters’ award-winning engine, for the Xbox 360 and PlayStation3 and is scheduled for release in Q1 of 2011. “Our core focus for Bodycount is to deliver best-in-class gun play that places the gamer at the heart of the experience”, said Executive Producer Tom Gillo.

He (Tom Gillo) continued, “From the jaw-dropping devastation caused by firing into enemies or shredding the world around you in a hail of bullets, Bodycount will crystallise that moment of pulling the trigger into an exhilarating sensory overload of action”. Bodycount sees players become caught up global power struggle as a powerful combat asset with a green-light to eliminate enemies known only as ‘Targets’ on behalf of the ‘Network”.

The amount of contemporary weapons available to the player in-game is jaw dropping and the game will see them and their opponents tear through destructible cover to execute explosive kills in a enaging world where operatives are encouraged to leave no witnesses. Bodycount will also include online multiplayer and co-op modes for players all around the world to get their hands into. “We’re all massive FPS fans”, said Stuart Black, Creative Director on Bodycount “and believe that there’s room for a refresh of the shooter experience.

“If Race Driver: GRID was all about the purity of racing, then everything in Bodycount is absolutely centred on the bullet and its impact on the world” continued Stuart Black. “Our shredding tech enables us to create a different kind of gameplay, where players and AI can’t hide behind indestructible cover and rely on whack-a-mole mechanics. Here the environment is constantly changing as the game world is shot to hell; it’s going to be a huge amount of fun”.

In the UK, Bodycount debuts with a front cover of Xbox 360: The Official Xbox Magazine, which heralds the game as ‘the ultimate shooter’; the magazine is on-sale March 11th. An extensive announcement feature is also running in PlayStation Official Magazine on-sale March 16th. Stay tuned to ZoKnowsGaming for all the news regarding Bodycount.

Share And Comment
Alex Elliott

Alex Elliott

Senior Writer at ZoKnowsGaming
I'm a big gaming fan who has been playing games since ever since Pokemon Yellow was released in the year 2000. I'm just glad that there are decent rugby games on the PS3 now after years of nothing. I need another Uncharted game...NOW!!!!!
Alex Elliott