Sony Computer Entertainment (SCE) announced today that PhyreEngine™ for the PSP will become available to PSP game developers this spring. Ok, so we can’t really even pronounce it, but we hope it helps simplify development for the PSP because the PSP Go definitely didn’t create the momentum that they wanted.
PhyreEngine is an advanced graphics rendering engine provided as source code and tools to PlayStation®3 game developers, publishers and Tools & Middleware licensees, and used in a number of titles released on the PlayStation®Store and Blu-ray™ Disc. PhyreEngine for the PSP system will enable game franchises to be efficiently developed to make use of the strengths of PSP platform.
At the Game Developer’s Conference in San Francisco, PhyreEngine for the PSP system and “Tunnel Shooter,” the game demo using one of the original PhyreEngine “game templates” (vertical slices of different game genres provided as full source code with PhyreEngine to help game developers quickly assemble proof of concepts), will be showcased at SCE Booth this week.
SCE will deploy various measures to further reinforce game development for the PSP system and will continue to expand the platform to offer interactive entertainment experiences only available on the PSP system.