The Dante Inferno’s demo is quite simply the best demo I have ever played and as most of you know I play a lot of games here at ZKG. This game had my special attention not just because of the “interesting” marketing techniques, but because I have actually read the poem that the game is based on. When I heard EA was turning this into a game I was skeptical, I knew that the core material was there but I had questions as to how anyone could bring it to life in a video game form that anyone would want to play. But then again this wasn’t just EA, this wasn’t the guys that make Madden. This was Visceral Studios, the guys behind Dead Space and that my friends makes all the difference.
Now I don’t want to get anyone too excited because we have seen some very good demos before and some of those turned out to be real stinkers but I don’t think this is one. The demo starts off with Dante in the worst part of war with him slaying innocents. Once you pass that portion you are stabbed and “death” comes to collect your soul, but you are not ready to go and after a mini boss battle you slay “death”, well at least for the meantime and you vow to redeem yourself. You make your way back home to find your lovely Beatrice but you find that a terrible fate has befallen all that you love and thus starts your journey to not only save Beatrice’s soul and just maybe..your own. Anyone who has actual read the actual poem knows that this is where they start to take some liberty with the source material, but from what I was able to get from the demo its all done purely to make a more compelling story and that is understandable.
Besides what at least appears to be an excellent story, the combat is vicious and brutal yet very familiar. There is really no way that anyone that plays this demo and starts to engage in combat won’t very quickly be reminded of another tortured “hero” and that is of course is Kratos from God Of War. Dante’s Inferno has all the brutality and rawness that made Kratos so revered and from what I have seen Dante may soon enter his company. The control system is very similar to GOW and with the real-time action sequences that made God Of War famous are all there. This isn’t the first time that someone has mimicked the combat system in God Of War, but this is the best that I have ever seen it executed.
I say all this to say that if Dante’s Inferno by EA’s Visceral Studios wasn’t on your radar before now, it should be. The game looks set to be one of great new IP’s of next year and another hit from Visceral. Visceral is really starting to become synonymous with taking gore and brutality to a next level and that’s a very good thing for gamers. Dante’s Inferno has definitely announced its intentions loud and clear and now a lot of people are definitely sitting up and listening..at least I am. That’s just me, what do you guys think?