Tethering soldiers to passing jet fighters and using decapitated statue heads as wrecking balls… the development team behind the action-packed Just Cause 2 explains why Rico’s all-new integrated grappling hook is the must-have Agency accessory.
Taking grapple gameplay to its logical conclusion, Just Cause 2 packs a punch quite like no other with the upgraded grappling hook. Permanently mounted on the player’s left arm and instantly available at the click of a button, the grapple can be used to reel in to objects and quickly traverse the world. Grapple to buildings to scale the tallest tower, to vehicles to catch an escaping target or use it in conjunction with the parachute to ‘slingshot’ across the island in seconds. The grapple is also far more than a navigation tool: fully integrated into gameplay, it can be used to seize objects in the world and pull them towards you. Soldiers can be plucked from their high vantage points or out of passing vehicles only to plummet to their doom; barrels and explosive gas canisters can be dragged and dropped upon military road blocks. But the fun really begins with the unique ‘double-tether’ ability: soldiers can be attached to each other, to buildings and roofs, to passing planes and helicopters; vehicles can be tethered to buildings or each other allowing for a quick getaway when they’re in hot pursuit; and destruction from vehicles and statues can be tethered to helicopters for the ultimate in wrecking balls.
[flashvideo file=http://zoknowsgaming.com/wp-content/uploads/flv/zkgjc2grapple.flv /]