Playstation Home Lacks Viability and Fun?
PlayStation Home has had an incredibly rocky start and while Sony has progressed leaps and bounds over the first beta, there are consistent problems that continue to plague the online space to this day. First and foremost, it is still reasonable to assume that Sony isn’t exactly sure what it wants Home to be. It was first touted as a space for online social interactivity and on some level this has been realized. However, if you ask most gamers if they ever genuinely use the service, despite it being free, and many will say that they rarely use it, if ever. Additionally, Sony has touted the marketability of Home in the sense that it can generate financial revenue via micro-transactions in the form of clothing for a player’s avatar as well as furniture for said avatar’s virtual house and advertising space for companies. Ultimately it boils down to how much gamers use the space. If something is fun, more often that not, it will sift to the top of the pile and be noticed and even with a few hidden jewels Home still hasn’t demonstrated the overall viability necessary to suck gamers into the virtual world.

Will Sony Ever Make Gamers Want To Go "Home"?
Admittedly, when Home was first put on display it struck me as a very cheap knockoff of Second Life. It doesn’t have the overall usability or communication that Second Life possesses and hasn’t shown any ability to capitalize on what made Home so famous. While casual gaming has come into its own over the past several years on the PC and has thereby expanded to the major home consoles, it is that which seems to set Home so far apart. A digital game space of sorts where avatars can interact with each other isn’t a new concept. World of Warcraft and Second Life are the two largest worlds that can be considered the epitome of online social interactivity. On the other hand, Home allows for the most simplistic of social interactivity. Yes, it is a doorway of sorts to online play as games can be accessed from the space, but it ultimately ends up feeling like a long winded environmental menu. The problem breaks down to Sony’s inability to decide what exactly they want Home to be. It was initially said to be an MMO-like space that would enable users to do just about anything, with anyone who owned a PS3 at any given time. It would streamline the PS3 experience and no user would ever want to leave. When it was finally released in beta to an anxious public, it was vastly underwhelming, leaving many curious as to whether or not this is what the final build would appear to be. The current beta is proving even more disappointing in the minds of many gamers because it isn’t an MMO, it isn’t streamlined; and it really isn’t anything worth visiting when there are actual games to play on the system.
Home truly was a victim of its own ambition as it tried to shoot for the stars; it has thus far not even made it out of the atmosphere. Sony had very big plans for their premier online hub for social interaction with people paying to buy new clothes for their avatar, fill their homes with furniture to compliment their trophies and get people to interact there. But on my last visit to Home, it seemed like a very dismal, if not soulless place that lacked a significant amount of real personality or imagination. I’m very much aware that Sony has done their best to keep their online free, however, if Home is the result, then what has the company really gained as far as standing out in the online market? Moreover, speaking as a gamer, I’ve never been interested in purchasing clothes for a digital equivalent of me. Never have, never will, no matter what system I’m playing on regardless of how cool or awesome it might be. Also, buying furniture for a digital house doesn’t strike me as all that fun. Sure, it’s fun in The Sims, but that’s because you’ve already paid the premium required to purchase the package that offers you the ability to put that SimCouch in that SimHouse for that Sim. My avatar does not need me to buy them a pretty piece of furniture to plant their soft, digital bottom on and if they don’t like it, they can rob the digital Home bank for money to purchase the furniture.

How much do you hang in at "Home"?
Besides, I’m not going to hang out on my console in a digital space when I could be playing a game with the same people who might be hanging out with me. Warhawk and Socom are both exceptional online titles, not to mention Call of Duty 4: Modern Warfare, Resistance 1 and 2 as well as Killzone 2. Why would I want to hang out in a digital space that looks like the areas I’ll find in these games when I can actually be playing them single or multiplayer and enjoying the real thing as opposed to some sort of digital doppelganger? I’m not saying that the few people I have truly been able to interact with via Home have lacked personality, because if the John Gabriel Internet Dickwad Theory has taught us anything, it’s that online interaction will never be boring as long as anonymity exists. What I am saying however is that I shouldn’t have to rely on the statistical possibility that the people I’ll meet online will not be complete idiots when it comes to Home. The game space needs to be as fun and interesting as the people or no one will want to spend their time there. The PlayStation 3 is a hardcore piece of gaming hardware, it isn’t a casual toy. It is meant to play fun games for people who actually consider gaming to require a minute sort of skill set, not people who want to flair their arms around like idiots or scream and sing into the microphone at the first available chance that they have a captive audience.
Sony, I will grant that Home has come a very, very long way since it was first introduced to the gaming public. But, it still strikes me as a disappointment that people don’t feel is worth the effort. I’m not calling you out because I have no faith Sony, I’m calling you out because you should either decide that Home is worth your time and put some genuine effort into it, such as maybe charging and offering expanded content for those who subscribe or you should let it die and do what you did in the previous two console generations and focus on giving the gaming faithful some of the greatest games we can still imagine to this day. But please don’t jump back and forth on the topic, it’ll only lead to the ultimate stagnation of the product and will end up collecting proverbial dust on the PlayStation Network until the PlayStation 4 is announced side-by-side to the new and improved Home. But give me and all of the PlayStation 3 owners out there some incentive to use the product, sell us on the fact that it can make our experience all the more fulfilling and leave us with the idea that maybe our time wasn’t wasted by wondering around and checking a few things out. After all, this isn’t the network adapter we had with the PS2, now many of us have broadband and virtually limitless digital possibilities. I guarantee that if you can prove the space is a lot more fun than what I saw in my last several visits, I’ll be the first to leave my game disc in the slot and check out Home again for hours on end, just to explore and see what I’ll find. But if it isn’t fun, no one is going to use it and after all the time Sony has invested in it, it’d be a shame to see all that effort go to waste.




8 Comments
i think the problem is your own misunderstanding of what home is. it is certainly not an mmo. as for "fun," home isn't a game in itself. it's closer to concepts like myspace and facebook than world of warcraft. meet fellow fans, talk about games, become friends, game launch. acquiring various baubles and other game related memorabilia is another diversion. if you're inherently opposed to the idea of picking up things for an avatar (as you bluntly insisted), what are you doing writing a critique of home in the first place? do you pay for xbox live? a single year's fee of xbox live would net you nearly every available item in home in an instant. if you have a problem paying for a blanka avatar, i'd suggest going to xboxlive then- you can pay and pay and pay and never have a virtual killzone apartment to show for it.
also, the purpose of the resistance space isn't necessarily to "hang out," but to meet fellow fans and new people to play with and against. perhaps you should try that, instead of "hanging out." if you already have a dozen people on your friends list who play the game with you, then there's less of a point to go to that home space, and you should "hanging out" somewhere else. looking closely there is a lot to do in home outside of the glorified chatting. mini games, leader boards, and rewards are all over the place.
there's plenty to be had by not paying a thing, and plenty of items to get by buying retail games. do you have the trophy from the infamous reaper shock game? did you get your own batcave when you picked up the ps3 version of arkham asylum? did you bother beating icebreakers in the arcade for the rewards and trophy? did you pick up the fat princess throne?
i have to admit, i'm also baffled by your insistence that home isn't "streamlined." it couldn't be more streamlined. chatting is as simple as it gets, and the variety of dances and actions are pulled up and initiated with ease. changing avatars is a snap. decorating is easy. home isn't going to be able to read your mind any time soon, so you'll have to be content with the same methods of input that practically every other chat interface sports.
i'll agree with you on one point- home has come a long way already, and it's only going to get better ^_^
Andrew, it's clear by reading your blog that you're a hardcore gamer and Sony built Home to target the casual gamer. And on any given day, you'll find many casual gamers (defined as individuals who only own a few PS3 titles or PSN games and purchased the PS3 as an entertainment system first and gaming second) who enjoy the social aspect and interaction. This has been Sony's primary goal of Home since Day 1. I don't know who you asked (that's right your hardcore gamer friends) but I know hundreds of people (mostly casual gamers) who use Home daily. In fact, visit my site http://www.playstationhometoday.com that encompass over 2000 active Home users.
Feel free to use Home, it is free after all. In the meantime, I'll be happy to use my Playstation 3 to play video games.
Well, what do you expect when they simply removed what was supposed to be the main means of communication, namely, the mic voice chat. Seriously, they expect us to put up with that? I left and never looked back. If harassment is the issue behind it, sadly Microsoft figured out the best way to deal with suckers: Ban the console, period.
oh cool! i use my playstation 3 to play video games, and i use home also! i use nearly all of the ps3's myriad features.
and, fyi, speaking of video games- home is filled with video games, about video games, and stuffed full of fellow video gamers. <3 my reaper avatar from infamous ^_^ (and i played the game too!)
home is not game . its nice place to be when u dont want to play game or wanna play light games like pool bowling. or when u just wanna meet new people .i made so many friends up there. if one is total hardcore gamer nut then home not for him because that guy is neither social in real nor virtual. personally i play lots ot bowling and its same exp like going to real bowling arena. i talk shout fun only thing is it saves some $$$( bowling arena fee) . plus i can bowl any time of day
man i luv home i wish it'll put jewelry, cars, more urban wear & basketball games.
Andrew, it’s clear by reading your blog that you’re a hardcore gamer and Sony built Home to target the casual gamer. And on any given day, you’ll find many casual gamers (defined as individuals who only own a few PS3 titles or PSN games and purchased the PS3 as an entertainment system first and gaming second) who enjoy the social aspect and interaction. This has been Sony’s primary goal of Home since Day 1. I don’t know who you asked (that’s right your hardcore gamer friends) but I know hundreds of people (mostly casual gamers) who use Home daily. In fact, visit my site (http://www.playstationhometoday.com) that encompass over 2000 active Home users.
Home Open beta is nearly 10 months old. Come back in a year before you slammed the service. If you’re like any of my hardcore gamer friends, you’ll come back Home when trophy rooms are in and the ability to watch videos and music in your personal space.