WWE SmackDown vs. Raw 2010 First Game Details Revealed

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That’s right folks we have first game details about what this year’s installment of SVR is going to look like. It appears that THQ is pressing hard to provide more realism and closer ties to ongoing storylines than ever before. I have no doubt that the attractive components and things that made UFC 2009 Undisputed such as surprise success have been incorporated as well. THQ Inc.  and JAKKS Pacific, Inc. today announced the first gameplay details surrounding WWE® SmackDown® vs. Raw® 2010, the 11th edition to the distinguished fighting videogame franchise. Poised to feature the most authentic, entertaining and compelling simulation of WWE programming to date across multiple videogame platforms, WWE SmackDown vs. Raw 2010 will introduce inspiring creative and online freedom, significant franchise improvements and a comprehensive roster of today’s most prominent WWE Superstars and Divas. WWE SmackDown vs. Raw 2010 is currently in development for the Xbox 360® video game and entertainment system from Microsoft, PLAYSTATION®3 computer entertainment system, PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system, Wii™ and Nintendo DS™, with a scheduled release date of October 20, 2009.


“WWE SmackDown vs. Raw 2010 will put the power of created freedom and shareable, user-generated content directly into the players’ hands, giving them the ability to control the action beyond anything ever witnessed in WWE programming,” said Brian Coleman, vice president, global brand management, THQ. “Combined with new Road to WrestleMania storylines, an impressive roster and other major franchise updates, including our new gameplay experiences on Wii and Nintendo DS, WWE SmackDown vs. Raw 2010 will be the must-have game for players on October 20.”

“WWE SmackDown vs. Raw 2010 is certain to take the renowned WWE SmackDown vs. Raw videogame franchise to the next level,” said Nelo Lucich, senior vice president of interactive, JAKKS Pacific. “The vast array of creative and online options allow players the ability to create their own unique Superstars, right down to their tattoos and customized ring gear, to formulate original finishing moves, to craft their own storylines and then to share it all through the WWE Community Creations interface. The possibilities for total distinctive gameplay are endless for our tremendous fan base around the world.”

About WWE SmackDown vs. Raw 2010 – Creative and Online Freedom

WWE SmackDown vs. Raw 2010 will introduce a new Create-a-Superstar Mode, including a fresh look, all-new 3-D parts and improved graphical quality, allowing players to create Superstars and Divas who are comparable in quality with their in-game WWE counterparts. Adding to the creative mix, a new Paint Tool will enable detailed creation of tattoos, logos and other unique designs, while a franchise-first Superstar Threads feature will let players create alternate ring gear for Superstars and Divas by customizing the colors of shirts, pants, face paint, elbow pads, boots and more. The game’s Create-a-Finisher Mode will now let players create acrobatic and gravity-defying diving attacks from the top turnbuckle, as well as move their creations to new heights by adjusting the trajectory. In addition, the mode will deliver an extensive assortment of new moves from the front grapple position.

Taking creativity even further, WWE SmackDown vs. Raw 2010 will also mark the debut of the WWE Story Designer. In this new mode, players will embrace a directorial role to create and customize their own storylines and cut scenes, including the ability to select talent and scene locations, write their own dialogue, adjust camera angles, select from over 100 scene animations, determine talent emotions and much more. Players will also be able to construct each night’s show card with matches, unique match stipulations, interference events and other story twists and turns.

WWE SmackDown vs. Raw 2010 is set to empower players with not only extensive creative freedom but the ability to share their gameplay experiences as well. For the first time in franchise history, the WWE Community Creations interface will enable players to upload their creations online, including created Superstars and Divas, story designs, finishing moves, entrance movies and highlight reels, and share them with others around the world. Players may also download created content via keyword search engine from other users for use both online and offline. In addition, players will be able to tag their creations with search terms, as well as leave ratings, allowing for ease of use in searching the robust database for the most popular – or even the most obscure – created items.

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey
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