Fight Night is back and with a vengeance. EA has announced that Fight Night Round 4 is in development at EA Canada in Vancouver. Fight Night is the de facto standard for boxing titles as there have been several other titles that have taken a less than realistic approach to the sport, the reason for that in our opinion is because it would be hard to surpass them in the overall quality of the product.
Expected to hit store shelves June 30, 2009
(date subject to change)
EA SPORTS Fight Night Round 4 will change how boxing games are played and measured in the future” said said Kevin Wilkinson, Executive Producer, EA SPORTS. Featuring a rewritten gameplay engine, EA SPORTS Fight Night Round 4 will add a variety of fighting styles and boxer differentiation to authentically emulate the greatest fighters of all time. Pressure your opponent with the brawling inside style of young Mike Tyson, bobbing and weaving to set up powerful hooks and uppercuts. Capitalize on Muhammad Ali’s reach, hand speed and fleetness of foot to bewilder your opponent with lightning fast jabs and straights from the outside. For the first time in history, EA SPORTS Fight Night Round 4 gives you the opportunity to pit these legendary heavyweights against one another and name a true champ.
No fight will be the same with an all-new physics based animation system that recreates the full spectrum of true to life punch impacts, giving boxers a devastating arsenal of punches, blocks and ring movement. The new physics system allows for missed punches, glancing punches, knockout blows and for the first time ever, rough and tumble inside fighting. Fatigue, adrenaline, footwork and timing all come into play as you hammer away at your opponents.
Bet that hurts.
The other day we managed to get our hands on the demo of Fight Night Round 4 and we have to say that we were impressed. We got to replay Manny Pacquiao and Ricky Hatton and we have to admit it was a lot of fun. The controls were simple and responsive, but we must tell you that some players will be upset that they have completely taken out button controls in FNR4, that’s right all the boxing is done via the analog sticks now. In the demo it didn’t get to aggravating and actually worked quite well but over the course of career mode or even several online bouts some people won’t like it. This is especially pertinent considering a lot of people I know, the first thing they do when they play fight not is go back to the “classic” controls. Other than that the demo was awesome and we are still very excited about Fight Night.
So based on what is coming out of EA we are very excited about FNR4, but as well all know the proof is in the pudding. The Fight Night series started out with a bang, forever changing how a boxing simulation was done. And then in an attempt to capture more and more of the nuances of the game, they added more and more complex controls which alienated a lot of players. We have no doubt that Fight Night Round 4 will deliver on a on a high quality boxing experience, the question will be can they find the right balance to satisfy both their hardcore gamers as well as the casual player. In any case, we are definitely excited to see what they come up with. I mean did we mention that “Iron” Mike Tyson is in this game? Fight Night Round 4 is currently scheduled for release 30 June 2009.