Tomb Raider: Definitive Edition Announced

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Crystal Dynamics has announced that Tomb Raider: Definitive Edition is coming to Xbox One and PlayStation 4 on January 28th, 2014. Tomb Raider: Definitive Edition is a fully re-built version featuring an obsessively detailed Lara and a fully realized lifelike world.tomb-raider-definitive-edition

Lara Croft presented in unprecedented high-definition detail:

  • An all new Lara model created to take advantage of the power of next-gen consoles
  • TRESS FX technology that delivers realistic hair simulation and motion with every strand being physically active
  • Shader and lighting reworked to showcase the raw physicality of Lara’s journey through sweat, mud, and blood materials and effects

A physical world put in motion thanks to brand new hardware architecture:

  • The world has been dynamically brought to life using complex physical world simulation on trees, foliage, cloth, weather, lighting and effects
  • All texture resolutions have been created at 4x resolution for maximum resolution and detail
  • In-game characters, enemies and destructability have been enhanced for added depth and realism
  • Subsurface scattering technology implemented to capture the most physically accurate lighting simulation and deliver a great sense of believability
  • Native 1080p gameplay gives outstanding visual fidelity and showcases the beauty of Yamatai in all its high-definition glory

The Definitive Edition includes all of the original downloadable content, plus digital versions of the Dark Horse comic, Brady Games mini-art book and the Final Hours developer videos. Customers who pre-order will receive special art book packaging featuring never-before-seen concept art.

Tomb Raider: Definitive Edition will be available on Xbox One and PlayStation 4 January 28th, 2014, priced at $59.99.

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey