Nintendo are no strangers to the court-room, but the most recent legal case brought against them has certainly been a strange one. Creative Kingdoms, who own the rights to the MagiQuest interactive live-action roleplaying game, claimed that Nintendo infringed on their patent, when developing motion-based gaming for the Wii and Wii U.
Following a protracted case, the International Trade Commission found that Nintendo’s Wii and Wii U systems do not infringe Creative Kingdoms’ patents. The commission also found that Creative Kingdoms’ patents are invalid.
“We are pleased with the commission’s determination,” said Richard Medway, Nintendo of America’s deputy general counsel. “Nintendo’s track record demonstrates that we vigorously defend patent lawsuits when we believe we have not infringed another party’s patent. Nintendo continues to develop unique and innovative products while respecting the intellectual property rights of others.”
It is unknown at this time whether the findings of the court have resulted in a financial reimbursement for Nintendo, or indeed if Creative Kingdoms will be able to continue selling their interactive games. As of this moment however their official website remains in operation.