EA Sports UFC Offers The Most Realistic MMAi Action To Date [Gamescom Video]

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Yesterday at Gamescom, the world’s largest trade fair and event for interactive games and entertainment, EA Sports unveiled the first ever pre-alpha gameplay footage for the highly anticipated EA Sports UFC. Powered by EA Sorts Ignite, players will “Feel the Fight” as the action, emotion, and intensity inside the Octagon are brought to life in ways that were never before possible in a video game.

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Powered by Ignite, players will “Feel the Fight” in EA Sports UFC with these groundbreaking gameplay features:

  • MMAi – A mixed martial artist’s mind is as important as his heart. Every licensed fighter in the game will have changing goals and fight plans, based on their real-life tendencies and each fight situation.
  • Real-Time Exertion – Real-Time Exertion brings each moment of action to life in your gameplay experience. Through real-time vein popping, skin discoloration, muscle flex, as well as signs of fatigue setting in through the course of each round, players will witness the effort it takes to be one of the best fighters in the world.
  • Fighter Likeness and Facial Animations – Fighters in the game have been created from high-resolution 3D head scans to deliver revolutionary character likeness and authenticity. Powered EA Sports Ignite, new facial animation technology delivers more expression and emotion than ever before in gaming and will communicate an unparalleled sense of awareness and intelligence in the Octagon.
  • Full Body Deformation – The team that revolutionized sports by bringing authentic physics to Fight Night changes the game again with an all-new, full-body deformation system that moves and displaces the fighter’s flesh in real time. For the first time, the strength of every submission and power of every strike will truly make an impression.
  • Precision Movement – The Precision Movement locomotion system grounds the fighters, eliminating unrealistic slipping and sliding across the canvas. More realistic physics-driven movement delivers more realistic action as the overall transfer of energy from the ground up delivers more impactful and believable strikes and takedowns.
  • Dynamic Striking – A dynamic environment allows players to pull off jaw-dropping moves using the Octagon, including roundhouse kicks, superman punches and much more. Combine those abilities with the best striking technology in the industry and that one perfect strike could change the fight.
  • Strategic Submission BattlesEA Sports UFC reinvents the ground game to create a battle for position and control that captures the strategy of a submission battle. Like the real sport, in EA SPORTS UFC fighters will work through multiple stages as they work to advance or escape from a fight-ending submission.
  • Real DamageEA Sports UFC introduces a non-linear damage system which can result in big damage coming from a single strike. The system produces a greater variety of cuts and contusions that is true-to-life and has never been possible in a simulation fighting game.

The next generation of fighting begins in the Spring of 2014 when EA Sports UFC is released for the Xbox One and the PlayStation 4.

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Jeremy Reich

Jeremy Reich

Staff Writer
I am 36 years old and extremely passionate about video games. I've been playing video games daily since I was 5. It’s rare for me not to enjoy a game in particular.