Things have been pretty heated this week on the interwebz over just how much memory the XBox One and the PlayStation 4 actually are providing to the games themselves vs. the operating systems these next gen consoles are running. To help put the story straight, some of the folks in Sony’s camp have come forward to help provide some insight to their console and put some of the rumors to bed.
In general, Sony has always discussed the fact that the PS4 will have two primary types of memory on board: 1) Direct Memory and 2) Flexible Memory. Sony has been unwilling to comment officially on exactly how the numbers breakdown, however industry sources seem to be leaning towards the 5GB RAM total.
PlayStation 4 Memory Breakdown (5GB Total):
- “Direct Memory” is memory allocated under the traditional video game model, so the game controls all aspects of its allocation. (Developers have been promised 4.5 GB)
- “Flexible Memory” is memory managed by the PS4 OS on the game’s behalf, and allows games to use some very nice FreeBSD virtual memory functionality. However, this memory is 100% the game’s memory, and is never used by the OS, and as it is the game’s memory it should be easy for every developer to use it. (Developers have been promised 512MB)
Details are still a tad slim, but there does seem to be a lot of support of this understanding of the PS4 memory breakdown. As always, as we here at ZoKnowsGaming learn more we will bring it to you.