Once upon a time there was a Monopoly like (But, definitely NOT Monopoly…) board game that had Kickstarted for funds to bring a new type of terror to the boardwalk of Atlantic City. This game was known as, “The Doom That Came to Atlantic City.” The primary goal of this game was intended to basically be the counter-objective to any Monopoly type game: Destroy everything.
Approximately 1, 246 backers decided they could not possibly live another day on this planet without having their destruction version of Monopoly and plunked down nearly $123,000 for development of the game. Sadly, this is about the time things went horribly wrong for all involved.
“Every possible mistake was made, some due to my inexperience in board game publishing, others due to ego conflicts, legal issues and technical complications. No matter the cause though, these could all have been avoided by someone more experienced and I apparently was not that person,” says Erik Chevalier the project’s lead.
And Erik appears to be right. Besides reports of in-fighting on the creative team, difficulties of creating a company, and nothing more than simply actually making the schedule work this Kickstarter is officially dead. However, for Erik and crew the problems are just beginning. Sure, having 1,246 ticked off backers on Kickstarter is a great way to make friends, but now the crew is also under investigation by the state of Oregon Department of Justice.
So, remember kids: If you plan on launching a really awesome Kickstarter and you get lots of backing, remember to not over promise and focus on delivery. (..just saying..)
Curious on what the world is now going to miss out on? Check out the original “The Doom That Came to Atlantic City” Kickstarter video below: