Super Smash Bros was one of the smash (sorry) hits of the E3 Nintendo Direct conference. An extended trailer with gameplay footage was shown off for both the Wii U and the 3DS and some exciting new characters in Mega Man and The Village were shown off. The last time a console mascot fighting game hit both a handheld and home console was PlayStation All-Stars Battle Royale, which despite an average critical reception displayed some very impressive cross play abilities. Sadly it seems that Nintendo are not going down that same route with their next generation fighter.
Director Masahiro Sakurai has stated that because each version of the game features different stages, cross-platform play “wouldn’t work,” but there will be some interaction by way of transferring customized characters. They won’t be costumes, Sakurai said, because he doesn’t want to “take away from what makes each character unique”, but new color schemes and other customization options seem likely. This seems a shame as it would be fun for 3Ds owners to play their console owning friends, but at least it will keep the two versions of the game distinct enough to be separate entities, and of course will probably sell twice as many copies!