Anyone whose gaming history stretches back to the late 90’s will surely remember the impact that accompanied the original Gran Turismo. Although racing games had been designed using 3D polygons for a few years previously, the majority were shallow arcade style efforts. Gran Turismo added the depth of working towards obtaining licenses, saving up your money to buy better and better cars, and ‘grinding’ out easier races to gain experience. In many ways it was the first ‘CaRPG’.
2013 marks the 15th anniversary of Polypony Digital’s first Gran Turismo game, and since 1998 the developer has gone from strength to strength, releasing sequels on PS2, PS3 and PSP. To celebrate this milestone, a special event will take place next week, at the home of motor racing – Silverstone Racing Circuit in England.
This event will involve both the developers themselves including the legendary Kazunori Yamauichi, and many of the car manufacturers which have contributed to making the Gran Turismo series the most realistic driving game out there. Not only will the event celebrate the past however, we have also been promised some exciting news about the future of the series.
There have been several rumors recently that Gran Turismo 6 will be the swansong first party release for the PS3. With Drive Club seemingly flying the driving game flag for the PS4 launch, we wouldn’t be surprised to see Sony release GT6 for PS3 this Holiday season. Perhaps a cross buy initiative with a Vita port (similar to how PlayStation All-Stars worked last year) may be on offer as well – tempting more PlayStation gamers sitting on the fence until the PS4 launch. Either way we will all find out next week; stay tuned to this site for the news as we get it.