The gaming industry is usually rife with the news of game delays, causing fans to weep considerably as they wait another few months for the game to finally hit shelves. The standalone version of zombie survival hit DayZ has hit a delay for the right reasons however, with Bohemia Interactive wanting to make sure the game is the best it can be.
Project lead Dean Hall broke the heart breaking news on his blog, after the game was scheduled to land sometime within the 2012 calendar. The change in date is due to noticeable improvements all-round, shaking that Mod feel everyone is used to.
An excerpt from the statement can be read below.
Put simply, DayZ Standalone isn’t here because we had the chance to go from making a game that was just the mod improved slightly, packaged simply, and sold – to actually redeveloping the engine and making the game the way we all dreamed it could be.
The plan from here is straightforward. We will be releasing a closed test imminently, during which approximately 500-1000 people will aid in ensuring our architecture is correctly functioning. This closed test will be focused purely on architecture, not the game design. Once we have confirmed fixes for issues arising from the closed test, we will then reschedule an internal date for our public release.
It will be interesting to see what attention the game will receive come launch, with many fans still glued to PC screens months after the ArmA II mod released. When ZoKnowsGaming gets a solid release date for DayZ we will make sure to share that bad boy with you.
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