It seems like an absolute age since GTA IV graced our consoles of choice, and a lot of changes have taken place in the gaming world since 2008. In fact, the PS3 version originally shipped without trophies – imagine that! Of course the wait for a new installment in the ever popular series will soon be over, but what would it be like if we had a new GTA game every year, like Call of Duty or FIFA? In an interview with IGN, Rockstar’s Leslie Benzies spoke about why that isn’t something the developer is interested in.
“When we were working on GTA III we were a much smaller team doing something new and experimental,” he told IGN. “We had no idea how the game would be received, just a belief that what we were working on was really special. Since then we have grown in to a much larger team and our games have much higher expectations. It’s not just our own faith in each project we’ve had to repay, but our fans’ too. We could easily have churned out a new version year after year without really progressing as a franchise but if we did that eventually the fans would lose interest. We want every one of our games to meet and exceed the players’ expectations so they always want more, and as such GTA V feels like our most ambitious project yet.”
What do you guys think about the difference between getting a world class deep game every 3 or 4 years, versus having an incremental upgrade every 12 months? Personally I think every Rockstar game feels special, so I’m glad they hold everything back for an amazing experience when the game is finally released. As good as the Call of Duty games invariably are, the single player in particular feels very predictable year after year. Having an almost MMO-type experience within the game itself, along with the multi-character heist structure should make GTA V the best Grand Theft Auto game ever when it releases next year.