Trophies and achievements have changed the way that many of us play games. Aside from the completionists who make it their mission to obtain every award in every game they play, even the less obsessed amongst us are more inclined to finish a game now that there is a record stored on our profile of that achievement. In fact, it now seems pretty much impossible to imagine a gaming life without PSN trophies and Xbox, Steam and Game Centre achievements. One company who is notable by their absence from that list is of course Nintendo.
That missing element is due to be rectified this November, at least where the Wii U is concerned, however recent leaked information has suggested that the achievement system won’t be seen across every Wii U game, and will instead be down to individual developers to decide whether to include or not. Jeremiah Slaczka, the developer responsible for Wii U launch title Scribblenauts Unlimited, had this to say on the NeoGAF forums.
“There are no Wii U accomplishments that are system wide. They are up to the developers to include or not include. Scribblenauts Unlimited loosely has them in the form of ‘Global Starite Shards’ which is like a giant checklist of global things to spawn and do in the game that aren’t area specific.” Slaczka did note, however, this could change in the future. “The Miiverse is in its infancy. Just think how much the PS3/360 dashboard and store changed to meet people’s needs. I’m sure Nintendo will do plenty of updates and new integration of systems as time goes on.”
What do you guys think? Is the lack of coherent achievements a deal breaker for Wii U? Do you demand a 3DS/Wii U shared achievement system like that between PS3 and Vita? Let us know below.