Diablo III is possibly the biggest release on the PC gaming calendar for years, and fans are enjoying immersing themselves in the traditional swords and sorcery fantasy world that the game takes place in. Things were very nearly quite different however, as author David Craddock has revealed in his upcoming book.
Craddock is the author of ‘Star Awhile and Listen’, an account of the history of Blizzard software. He has been sharing some excerpts from his upcoming book with the website Shack News, and the latest snippet concerns a potential space setting for a Diablo clone which was discussed at the company around 2003.
“Have you ever finished a round of Diablo and said, ‘You know, I bet that addictive slot-machine formula would be a blast in a science fiction setting?'” Craddock asked. “Blizzard North thought so, too. After D2, the company split into separate teams: a Diablo team, and a ‘We love Diablo but it’s time to try something new’ team. They started and scrapped more than half a dozen ideas before a few team members suggested making a Diablo clone, but set on a space opera stage.
“The project earned the nickname Starblo for its mix of a space setting and the action-RPG formula that made Diablo so successful,” he said. “Like Diablo 2, Starblo would take place over several acts, but rather than journey across a single world, players would board their customizable spaceship and travel to new planets, killing and looting the space creatures they found there. By the time Dave Brevik and the Schaefers left Blizzard North in summer 2003, the Starblo team had produced a few playable builds of the game, but still hadn’t come up with a proper name.”
What do you guys think? Would you have played this game? Personally I think it sounds amazing, and I would have killed to have played it on my PC. Is it beyond the realm of possibility that the idea might be resurrected?
Thanks to Shack News