The developers of Metro: Last Light have announced that they have decided not to include a multiplayer component in the game when it launches early next year. Developer 4A Games had announced multiplayer for the game very shortly after the game was originally announced, something that they now acknowledge was “probably a mistake.” The developers suspected that folks would have questions about this news and released a nifty Q&A that we’ve provided below for your reading pleasure. Check it out and then hit up the comments and let us know what you think about the news.
Honestly, I think this is the right move. I know multiplayer is all the rage these days, but I’m not from the camp that thinks every game has to have multiplayer for it to be considered complete. In fact, I think that multiplayer is overdone these days, they end up splitting resources and both the single and multiplayer components end of suffering because of it. In fact, the recently released Dishonored proved just how good a solely single player experience can be. Anyway, enough of me ranting, check the Q&A below.
Q: You said Metro will not ship with multiplayer. Does that mean we might see Metro MP as DLC or a standalone release at a later date?
A: Right now we’re 100% focused on the single player campaign and not thinking beyond that. We don’t like throwing away work though, it’s a project we could potentially return to after Metro: Last Light ships.
Q: Can you tell us what the multiplayer mode was going to be like?
A: For the reasons above, we’re going to keep that under wraps for now!
Q: Why did you commit to a multiplayer mode in the first place?
A: We are gamers at the studio and really wanted to bring the world of Metro to life in a multiplayer environment. It was a decision made by us at 4A from the outset and THQ have since been supportive every step of the way, including our decision to put multiplayer on hold. In hindsight, it was probably a mistake to announce it when we did, but we’re an enthusiastic team and wanted to be open about what we were making!
Q: How much better would the single player campaign have been if you’d just focused on that right from the start?
A: Fortunately, we never dedicated too many resources to the MP component beyond prototyping – it never entered full production. By making the decision when we did, we think the single player campaign will benefit as a result.
Q: Does this decision change Metro’s release date in any way?
A: No. Metro is still on target for release in early 2013
Source: Official Metro: Last Light Blog