Call Of Duty: Black Ops II Dev Talks About Balancing

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Over the years the Call of Duty franchise has got its stick from fans of other shooter games, but also from the very people who play the series day-in and day-out and Black Ops II will be no different. These complaints come from all different regions, from small glitches or bugs to complaints on downloadable content. Most of the nagging coming from fans is due to the balancing of weapons, attachments and perks, something Treyarch head David Vondehaar described as “F*cking Hard”.


Will pack a punch in a good way or bad!

Vondehaar sat down with OXM recently to talk balancing, recalling some of the previous challenges put towards him in past installments of the series.

“In Black Ops 2 right now, people are saying that the millimetre wave scanner isn’t strong enough. Again, we’re in alpha, we’re still tuning, that’s important – but if you walk around the emotional reactor, some people think the scanner needs to pulse faster. ‘I need to see guys through walls better’.”

He continued, “But the data doesn’t bear that out. That thing is badass and guys that use it are badass with it. There’s always a balance between your emotional and visceral reaction for how something feels, and the truth about how much it helps you or not.”

Vondehaar then touched on his role in all the balancing issues, with the man himself having the final say on what rolls out in the game, “I have the fortunate or unfortunate position of being judge, juror and executioner on all those decisions, and it puts me in an awkward spot. Because I have to look at people who think very passionately that it should pulse faster, show targets for longer, or maybe it shows them even when they’re moving.”

“All these are things we can tweak and tune, and they’re telling me this, and I’m looking at them, saying: “I appreciate your feedback young man, but the data shows the truth about this.” And that’s game design and part of being a game designer, and it’s f*cking hard.”

Even if Treyarch does a great job balancing all the trinkets we will get our hands on, there will still be the small population of gamers who will find something to complain about. This just brings to light that you can’t make everyone happy!

Call of Duty: Black Ops II will launch this November. If you want a chance to win a free copy of the game just enter the awesome competition we got going.

Source: Official Xbox Magazine

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James McDonald
When not fighting crime, I dabble in the art of online journalism. Alright, maybe it's not as exciting as headbutting everyday felons like a modern Bruce Wayne, but I need something that doesn't involve bludgeoning something. Get my kicks playing on a fat 80gb PS3, really need an upgrade......and a shave.
James McDonald
James McDonald

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