Epic Games has announced that Cliff Bleszinski is departing as Epic’s design director after over 20 years to pursue his interest elsewhere. Bleszinski nor Epic Games offered a reason for his departure, only that he is looking for a break. This is starting to be an unsettling trend at Epic with Producer Rod Fergusson and People Can Fly creative director Adrian Chmielarz both also leaving in the last few weeks. Bleszinski began his career working on such titles as Jazz Jackrabbit and Unreal Tournament series and later helped create the popular Gears of War franchise in 2006. In any case we are sure he will land on his feet and bring us more gaming awesomeness in the future. Until then, read his final farewell below.
I’ve been doing this since I was a teenager, and outside of my sabbatical last year, I have been going non-stop. I literally grew up in this business, as Mike likes to say. And now that I’m grown up, it’s time for a much needed break.
I will miss the projects, the playtests, the debates, and most importantly, the people. Epic only hires the best of the best, and it has been a joy working with each and every one of you on a daily basis, whether you were hired weeks ago or decades ago. I have been fortunate enough to collaborate with a variety of disciplines, from code to art to marketing and PR – it’s been one big, rewarding learning experience. I’m confident that each project that is being built, whether at Epic, Chair, PCF, or Impossible will be top notch and will please gamers and critics alike.
Here’s hoping Cliffy B isn’t out of the gaming scene too long. In the meantime you can keep up with him on Twitter @therealcliffyb.
Source: Epic Games