When I was at Gamescom last month, I was really impressed by the naval battle sections of Assassins Creed III, which made me look forward to the games release even more. Commanding your own ship, choosing your canon shot and watching your crew scurry around following your orders was a real buzz. I can’t wait to get stuck back into, particularly as it was really fresh and new for console gaming and the series as a whole. Thankfully it seems this ship to ship combat won’t just be a brief excursion in the final game, and will take up a sizable chunk of the action.
The games creative director Alex Hutchinson spoke to the Official PlayStation Magazine and told them all about the decision to highlight naval combat. “We thought, ‘What is it about this period that makes it special? and it just came up again and again in the history that the navy was such a big part of it. It’s how you got to America. It’s how imported goods got to America. It was a key factor in dictating the outcome of the Revolution itself. All of these things kept telling us that this was a big deal, and you couldn’t do the Revolution justice without the sea.”
According to OPM, there are varied naval missions within the game, from out-and-out assassination tasks where you have to board Templar ships to sinking whole flotillas of enemy vessels. Hutchinson continued: “No one had really done a third-person action-adventure sailing game before.You’re controlling navigation and combat at the same time. You can walk around your boat, but once you take the wheel you’re steering the boat almost the same as you would in any vehicle in the game. At the same time, you’re ordering your crew to fire different weapons – whether it’s round shot to sink the boats or chain shot to take out masts. The fun of it is juggling those things.”
Thanks to OPM