October is just around the corner and some big games will be dropping into stores near you, one of those titles will be Assassin’s Creed III with its revamped gameplay and its never-ending list of new features. Among the features will be the ability to hunt game and use what you’ve captured as essential resources, something completely new to the Assassin’s Creed universe and something Gabriel Graziani, Community Developer at Ubisoft explained on the PlayStation blog recently.
The forests and Glands of the Assassin’s Creed III open-world will be teaming with all types of wildlife, some of the easier prey to catch will come in the form of Hares, foxes, deer, raccoons and beavers, but will bolt quickly if they detect a human presence. If you want to take on some big game you will need to be prepared, so have a hardy weapon handy. To make your job easier, protagonist Connor will hold a set of skills he has forged from his close relationship with nature.
To use these skills, Connor must activate the Eagle Sense feature which will allow the assassin to find clues that can aid in the hunting of game. These clues can range from a broken branch that shows the path of a fox, a bush with half eaten leaves showing a rabbit is nearby, or flattened grass which was used as bedding for deer. Once you use these clues to find game, you will then have to use your surroundings to sneak up and go for the kill, by bush or tree. Be wary what weapon you use however, as large weapons will damage the animal’s pelt and make it less valuable.
Once the animal has been killed, you can then skin it and take all the resources available, honoring your kill in a sense. If you decide to kill for the fun of it you may find yourself losing synchronization or even being ejected from the animus itself, so kill with care … I guess.
Are you looking forward to roaming the forests of Assassin’s Creed III? Let us know in the comments section below or on our Facebook page.
Source: US PlayStation Blog