An average play-through of a Total War game will see players sending many a virtual soldier to meet their demise and they wouldn’t really give a second thought about the lives that they had just cut short. The Creative Assembly has vowed to make gamers care about the soldiers in Total War: Rome II and has found a source of inspiration in none other than the movies of Steven Spielberg. One movie in particular, Saving Private Ryan, has been especially influential in creating drama.
Creative Assembly’s brand director Rob Bartholomew told MCV: “We’ve got naval battle and land battles interacting for the first time, so you can throw ships up beaches and have people ‘Saving Private Ryan-ing’ it up the beach. When I say Saving Private Ryan, that’s a phrase we’re using around the office a lot because we’re trying to inject that real feeling of horrific warfare so that the loss of your troops is going to affect you more deeply this time around.”
In addition to the promise of human strife, drama and character in the game, Creative Assembly has said Total War: Rome II will feature more units on-screen at any one time fighting across more detailed environments and terrain than the previous game.
Total War: Rome II will be released for PC in 2013.