Sorry to disappoint a lot of you, but unlike previously believed Call of Duty: Black Ops II will not feature a branching storyline according to Treyarch Director of Communications John Rafacz. In clarifying the impact of the much hyped Strike Force missions on the overall storyline, Rafacz said that “It shapes the fiction around the ending.” Wait…what?
He went on to say that “The core single-player experience is one that you and I will share. This is not that kind of experience. It’s an opportunity to introduce an element of non-linearity; action that takes place away from the main storyline. So it breaks up the gameplay but still helps shape that ultimate end.”
So essentially these Strike Force missions themselves will be non-linear but will not be a part of the game’s main storyline, its like a parallel sub story that augments it. Therefore, the game’s main storyline will be linear and play out exactly the same for everyone. I thought that the possibility for branching storylines was perhaps the biggest innovation in Black Ops II but now it seems that it will be more of a background component than a major part of the core narrative.
So there you have it, Call Of Duty: Black Ops 2 will have some non-linear elements intertwined throughout the gameplay but none of those things “directly” affect the ending of the game it seems. Honestly, this seems like a huge lost opportunity to me and players may or may not put a lot of weight into the Strike Missions since they now know that it won’t have any true affect on the game’s outcome. What does it matter if you succeed or fail?
An interesting revelation to say the least, hit up the comments and let us know what you think about the news? Call of Duty: Black Ops II is out November 13 on PC, Xbox 360 and PS3. And maybe Wii U but no word of any kind on that possibility.