The developers who brought us classics such as Rainbow Six, Rogue Spear and Ghost Recon have teamed up and formed BlackFoot Studios with the intentions of creating a first person shooter that’s different to the usual “rinse-repeat gameplay of today’s so called ‘Tactical Shooters’.” For it to become a reality, the developer needs your help, with their project titled “Ground Branch” now running on Kickstarter, hoping for enough backing to get it off the ground.
John Sonedecker, BlackFoot Studios founder and former Red Storm Entertainment lead artist, explained in their Kickstarter pitch video, the team wishes to develop a game “where your choices as a player matter and have real consequences in-game.” BlackFoot will need $425,000 for Ground Branch, before the Kickstarter campaign ends on July 6th.
Ground Branch is an online multiplayer shooter, cut from the same cloth as the original Ghost Recon. It is being developed by former Red Storm Entertainment and Valve Software employees, in conjunction with United States Special Operations Veterans, determined to offer a unique and immersive experience to disenfranchised gamers that have been marketed to under the promise of “authenticity”, only to find themselves stuck with so many similar arena shooters. Players will take on the role of CIA Paramilitary Operators of the Special Activities Division. This Division carries out deniable covert operations on foreign soil and often goes into a situation before anyone else.
No health regeneration, accurately balanced weapons and in-depth teamwork are all aspects we don’t see in most of today’s FPS, Sondecker saw this and wanted to give fans a more realistic, tactical shooter, he states:
There are a lot of first-person shooters out there that focus on fast paced arcade gameplay with unrealistic damage, movement and shooting mechanics. People who like a more slow-paced, realistic and calculated experience are mostly left out by mainstream developers. To me, Ground Branch is for those people.
It will definitely be set apart from the likes of Battlefield and Call of Duty, focusing more on keeping your team alive, instead of dying numerous times trying to do 720 throwing knife kills, so it will be an extreme change of pace, but the fans who enjoy that experience are out there. If they succeed, we can expect to see Ground Branch release on PC/Mac in late summer 2013.
If you want to help the guys at BlackFoot Studios out, head over to the Ground Branch Kickstarter page, you can also check out their pitch video below.