Nintendo America head honcho, Reggie Fils-Aime has told Gamasutra that while the Wii U will eventually support two Wii U Gamepads, that won’t be happening anytime near when the console is launched in just a few months. It appears that the change in stance on support was a recent decision based on a comment by Fils-Aime where he said:
“Games need to be built that can take advantage of the two GamePad controllers”
That means that up until this point they have been giving developers the guidance to create single player experiences, excuse me asymmetric gameplay experiences. The fact that none of these games currently exist leads me to believe that we won’t see games like this before mid-2013 at the earliest. I understand local multiplayer is dying, but Nintendo has always been about the family experience. Can you imagine the fights between siblings over the one Wii U Gamepad? Nobody is going to want to use the old Wii accessories. Fils-Aime went on to say:
“It’s going to be well after launch for those game experiences to come to life. Asymmetric gameplay is going to be the next major step forward, just like active play was when we launched the Wii.
“We think that’s where developers will focus first, then there will be multiple experiences that have two GamePads.”
So there you have it, the Wii U will support two Wii U Gamepads, but nowhere near launch. So what do you all think? Does this even matter? Is local multiplayer dead anyway? Hit up the comments and let us know your thoughts.