There are still many questions surrounding the Wii U, not least of all whether it will have the power to compete with the Xbox 360 and PS3 and remain relevant for its life cycle. One of those questions however was answered during the Nintendo conference yesterday – namely whether the Wii U can support more than one Wii U Gamepad. Thankfully that answer is yes.
Reggis Fils-Aime mentioned the feature during the conference but admitted that no games would be on shown on the floor that would highlight this ability. He did confirm however that the Wii U hardware would be able to keep up with the extra strain this would put on its processor, although frame rate will drop to 30 fps when a second gamepad is utilized. I know two player local multiplayer is dying but man that seems excessive. I thought this was supposed to be a family affair?
No news yet on the cost of a second controller, however this would likely be much higher than a standard controller for the 360 or PS3 which already have a relatively high retail price. Bearing this in mind and the cut in performance that would result from using two gamepads, you can understand why Nintendo is focusing on ‘asynchronous multiplayer’ by using the gamepad along with Wii remotes.