Portal 2 made 2011 a great year for games, its complex puzzle concept excited fans and gave some headaches when it got a bit too hard, but all together was an enjoyable experience. To keep the Portal 2 hype train steaming on, developers Sixense has announced that Portal 2 will soon have PlayStation Move support and will be releasing a bunch of new content for the PlayStation 3, titled “Portal 2: In Motion”.
If you play Portal 2 on the PC, then you know of “The Motion Pack” DLC that allows gamers to play through the game and 10 “motion-exclusive” maps using the Razor Hydra Controller. The PlayStation Move version will be similar to the PC version and will allow players to scale cubes, move objects and make portals to jump through. “In Motion” will feature 20 extra test chambers and PS Move support to be included for the main game, so comes at good value.
A short description of the DLC pack tells us more:
P2IM features 20 test chambers that progress in difficulty from tutorial to advanced levels. Players choose to play as either Atlas or P-Body (the robots borrowed from Portal 2), and use new motion features like 1-to-1 control of objects, Portal Surfing (moving and reorienting placed portals) and scaling cubes. When used in conjunction with familiar features imported from Portal 2 (such as Excursion Funnels, Hard Light Bridges), the possibilities quickly multiply. Because Sixense is focused exclusively on developing motion content, we believe that we can deliver new experiences that will get gamers excited about motion gaming – P2IM is just the beginning.
With PlayStation Move Support, Portal 2 will feel like a totally new game and playing it will feel more realistic, with new feature Portal Surfing, which lets you rotate and move portals you’ve already placed, there is plenty to be excited about. No official date has been set for In Motion, but if you would like to see a demonstration of the PlayStation Move support for Portal 2, check out the video below.