Sony has confirmed that God Of War: Ascension will be making its way to PS3 on March 12, 2013. The story behind God of War: Ascension tells the journey of Kratos’ redemption from his past sins and the rise of his rage to break free from Ares bond.
In the single-player demo at E3 they showed off some new gameplay mechanics and combat systems. They have evolved the combat system to be more immersive and powerful than ever with a new tether system allowing you to sling enemies around as a wrecking ball, while maintaining a blade attack at the same time, in the air and the ground. The new world weapon system also allows Kratos to steal enemies’ weapons to use against them. Now you can now easily switch back and forth between the blades and sub-weapons mid combo.
They have also replaced some of the QTE mini-game button prompts with a new prompt-less free-form system. While in the mini-game, you’ll need to focus when to attack or dodge based off of the enemies actions, instead of an indicated button prompt. They also showcased the new Life Cycle mechanic. Kratos can use this new ability to control the flow of time on various objects in the environments to solve puzzles, and freeze enemies during combat.
For those of you with 3D-compatible TVs, you’ll be able to feel up close and brutally personal with Kratos as God of War: Ascension is going with 3D.