Time and time again pundits tell us that cloud gaming is the future. Services like OnLive allow any user no matter how advanced their hardware, to access a server playing a game via the internet, and relay that game to the users device with very little lag. This all sounds great in theory, but without a speedy internet connection the game you play is more likely to end up a fragmented mess with a killer lag time which renders any action title sadly unplayable.
Another hurdle for many consumers is that they like to ‘own’ the software they are playing, whether that be in an actual disc in a box, or sitting snugly in your games list on an XMB or splash screen. Perhaps the one thing that cloud gaming really needs though is a major console power to back it. And rumors are rife that we may actually get an announcement of that kind during E3.
VGC24/7 is reporting that they have learned from an unnamed source that Sony is in fact preparing to make a deal with either OnLive or Gaikai. They have stated that they don’t have any further details, but have told readers that they expect the announcement to be made during Sony’s E3 conference.
Of course it could be that Sony is intending on incorporating the service as part of the PS4 but it would be interesting if they were to try some kind of cloud gaming content through their current console. As I mentioned earlier, most gamers I know prefer to own their games, but if they perhaps open up a library of PS2 classics or older PS3 games for a subscription payment that may well be something to look out for. Until everywhere in the US and Europe has access robust high-speed internet however I still can’t see this becoming the norm for the way we play games.
If there is any truth to this rumor, expect to read all about it as part of our comprehensive E3 coverage, starting in – yikes – nine days…