Gravity bending shooter Inversion has been delayed once again, yes this has happened before. The game in development at Saber Interactive, has been delayed twice before with the first date set for this past February, but then was delayed until June, and now the latest release date has it set for sometime in July.
Inversion is set in the near future, when the tranquil peace enjoyed by mankind shatters with an invasion by an unknown enemy called the Lutadore. Armed to the teeth with futuristic gravity-controlling weapons. Assuming the role of Davis Russel, a hotheaded 28-year-old cop, or Leo Delgado, Davis’ neighbor, players will embark on a journey through the war ravaged gravity twisted disorienting streets of their home town and beyond, to find Davis’ missing child.
It’s not always a bad thing when a game gets pushed back, only time helps the end product become more polished and rewarding to play, but delay after delay sometimes outweighs it. Publisher Namco Bandai has yet to comment on the newest delay, but Saber Interactive previously said:
The extra development time for Inversion affords the team the opportunity to create an enjoyable and engaging third-person shooter experience with a comprehensive multiplayer component, including extensive competitive and co-operative modes.
My guess is Saber is not happy with were the game is as of now and still want to improve. It is exciting and re-assuring to see a development studio stopping at nothing to release a good solid game, they just need to be careful not to over step their boundaries with release dates.
Do you think Inversion is one delay away from complete destruction? Let us know in the comments below.