This time of year news seems to dry up a little, with most major hardware and software companies choosing to make their big announcements at E3, either in pre-show conferences or in press releases during the show itself in order to generate more buzz. That doesn’t stop the rumors flying about however, the latest of which concerns how we might be saving games on our Wii U when we all inevitably buy one later on this year.
Fan site Wii U Daily are quoting a mysterious source as saying that Nintendo will offer a cloud save option which will be tied to a user’s account, giving them 512mb of space for game saves and profile data. Apparently this service will be supplied by a Seattle-based company called Mozy Inc, and will be ready for a Japanese launch next year, followed by global release. That still leaves early adopters with the question of whether Nintendo will launch a Wii U hard drive, or rely on SD cards in the shorter term.
Perhaps the more interesting news here is another mention of a Nintendo online account. One of the biggest criticisms of the Big N’s online strategy so far is that there is no way to re-download previously purchased content if you should get another piece of hardware for some reason. As well as allowing for a persistent online presence and hopefully a trophy system of some sort, we should also see a Nintendo server somewhere remembering all our purchases. Does that mean I will never have to buy YET ANOTHER version of Super Mario Bros 3? Here’s to hoping a virtual console system that allows cross-play between Wii U and 3DS becomes a reality.