Crystal Dynamics has announced that they have decided to delay the much-anticipated reboot of its Tomb Raider franchise until sometime early next year. As E3 approaches developers are updating their release windows with Irrational Games announcing that Bioshock Infinite had been delayed until 2013 as well. Here’s a secret, this won’t be the last blockbuster to fall out of this year.
While we are disappointed that Tomb Raider won’t hit shelves this year, Crystal Dynamics is being very upfront about why they delayed the game. Via the official Tomb Raider blog, they gave this honest explanation:
When Crystal Dynamics first set out to reboot the Tomb Raider franchise, there were two goals that we were extremely passionate about. The first was to create a modern Tomb Raider game that would surprise and excite gamers. The second was to make this the best game of our careers, something we would be really proud to be a part of. We truly believe that we have something very special on our hands and we can’t wait to share it with you.
Our priority now is to make sure we fully deliver the very highest quality game. In order to do this, we have decided to move the game’s release date by a few months, from Fall 2012 to the first quarter of 2013.
We’re doing things that are completely new to Tomb Raider in this game and the additional development time will allow us to put the finishing touches into the game and polish it to a level that you deserve. We believe this is the right choice and I guarantee it will be worth the wait. The game is looking amazing and we can’t wait to show it to everyone at E3 in a few weeks.
But all is not lost, so while we won’t get to play Tomb Raider this year, they promise that they have some exciting in-game content to reveal at E3. So what do you all think of the news? Is this the right thing to do and better yet did you expect the delay? Hit up the comments and let us know.