Assassin’s Creed III Developers Decided That Scalping Was A Bit Much

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Now isn’t this interesting, it seems that even the guys at Ubisoft Montreal thought that scalping was a bit over the top and decided to pull it from the Assassin’s Creed III . Ubisoft released a ton of new info about the game’s main protagonist, Connor, and all the things that he will be able to do but now we know something that he won’t be able to do. Previously a few members of the press were shown an early animated sequence from Assassin’s Creed that showed Connor scalping an English soldier which would have been authentic for the time period. It seems though that the development team decided it was perhaps a bit too authentic  and gruesome, especially when they found out that it was commonly performed while the victim was still alive.

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While a small part of us feels a bit of disappointment about this being removed, honestly could most of us have actually handled this feature as an in-game mechanic? From what we here, it was incredibly realistic and the question would have ultimately become how long would it have taken to get old as a core gameplay mechanic? The first time you see it or did it, you would have probably been really moved but if it was something you did over and over it would have quickly lost its luster I think. Sometimes history needs to remain just that, history.

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey