The other day we showed you the First Look trailer for MLB 12 The Show and now we have our first info on the improvements that are coming to franchise mode, the heart and soul of any good sports gaming franchise. One thing that fans had been asking for and the team took to heart was to really improve the trade logic for CPU teams so they behaved more like their real-life counterparts. Trade logic is always tough to get right in sports games, either they don’t trade enough (Madden) or they trade too much (NBA 2K12). To make the improvements they looked at the old system and pulled out the a lot of the faults that they wanted to improve on. In MLB 12 The Show, they are considering more factors in each trade offer, with the end result being more realistic trades. Teams are valuing their rosters much higher this year, and they aren’t going to ship out prospects so easily, nor will they offer up too many players to fill a positional void. You’ll also see more trades that better suit the teams’ current strategies (i.e. playoff push vs. rebuilding strategies). I’m glad the team put more work into this, but I’ll have to see it to believe it. In addition to how the trade logic works, they have also changed the interface. You will now get more detailed information about the players involved and the likelihood of the trade offer being accepted. All of this should allow you make much more sound moves for your team, be smart don’t just get rid of your best prospects in hopes of short-term success with a superstar all the time.
PlayStation 3/PlayStation Vita Integration
Lots of people have been wanting to know more about the PlayStation 3 and PlayStation Vita integration this year and one thing they did highlight was Cross-Platform Saves functionality. This feature allows you to take your Franchise, Season, and Road to The Show save files up to the cloud where you can then access those files from either your PS3 or PS Vita. You are limited to one file per mode per PSN user account, which can be overwritten as many times as you’d like.
The have also gone back and refined the logic behind player generation, which should deliver more realistic and interesting skill sets for CPU generated players. You will now see more authentic pitch repertoires, with velocities to match, and less overall balanced players (more speedsters, good hitting/average, below average fielding, etc.)
After addressing the player generation issues, they dove into the team lineups and how they slot players. They have developed a more accurate system that better mimics real Major League lineups. This enhancement is carried throughout all season-based modes, including Franchise, Season, and Road to The Show.
Improving The Franchise Experience
After they addressed the important player logic issues, they looked at areas of the user interface to further improve the Franchise experience. The Franchise home menu has been enhanced, bringing you more team and league content, including…adding in your next game information, displaying the current standings, and showing you the current league leaders for batting and pitching. These additions aren’t limited to the Major League ball club, and are also accessible to your Triple-A and Double-A teams. They also talked about how they expanded upon the interface for player cards. They revamped the display to bring you more content in a sleeker package. The player card is also now available during games. You can access a player’s card in any game screen that allows you to highlight that player.
All in all it looks like they have made some pretty solid improvements to Franchise Mode in MLB 12 The Show. It will be interesting to see how that Vita/PS3 integration comes together as well. Only a few more weeks to wait now, MLB 12 The Show for PS3 and PS Vita will be hitting store shelves on March 6th.
[source link="http://blog.us.playstation.com/2012/01/27/mlb-12-the-show-franchise-mode-improvements/"]PS Blog[/source]