Valve has announced today that the PC iteration of Portal 2 sold better than both the PS3 and Xbox 360 versions and I have to admit that I’m quite surprised by this because I just presumed that due to the presumably larger player base the console versions would sell more but it looks like I was wrong. The PS3 version even had Steamworks support, including cloud save, cross-platform play and Steam achievements but it looks like even that wasn’t enough and Left 4 Dead will remain as the one series Valve has that sells better on console then it does on PC.
Gabe Newell, in an interview with Gamasutra, said that they never try to build something with the aim of it being popular with the console crowd and gave a very simply reason for taking that stance. He said the reason why they never aim specifically to be popular on consoles was “because usually we have a bunch of other higher priority problems we want to solve. So we’re glad that people want to play our games wherever they want to play”.
Now that seems like a fair enough reason to me not to try and please a certain demographic of gamers when all you want to do is put out a high quality game like Valve have done with Portal 2 amongst others so fair play to them for that. Valve have plenty of projects coming up including DOTA 2 and Counter Strike GO, which are both going to get betas later this year ahead of a release sometime next year.