You’ve all heard of cloud saving haven’t you? No, you fools stuck in the 90’s – it isn’t anything to do with the plot of Final Fantasy VII, but instead Sony’s new buzz word to encompass any game that you can save to the internet, rather than on your actual hardware. You can already see the tech at work as part of the PlayStation Plus scheme, but Sony wants to take the idea further.
Cue Ruin, a title unveiled at E3 on both PS3 and Vita. This dungeon crawler is playable on both machines, and in fact you can play a level on the train home from work, then fire up your PS3 and continue exactly where you left off. Minus the sweaty commuters of course.
Sounds like a great idea, but in reality who would pay for the same game twice? According to an interview with Shuhei Yoshida by Eurogamer, Sony has you covered. The worldwide studios boss was questioned about the cloud save system and had this to say; “One of the games we’re making, called Ruin, we are developing both the Vita version and the PS3 version of that title. Both games will be packaged together. You can play the game at home on PS3, save your data on our PSN server on the cloud, and you can continue playing the game on PS Vita by downloading the save from the PSN. And you can do vice versa. It’s a continuous experience, playing the same game on PS Vita and PS3.”
This could be a great deal, but raises some questions. Will just one or other version of the game be available to buy? How much more will the dual pack cost? Personally if they can get both games together for about £10 or $15 more than just the PS3 version I’m sold, what do you think?