So what did you think of the western interpretation of Castlevania released last year? Castlevania: Lords of Shadow was developed by Spanish team MercurySteam and was well received on its release. Personally I played a little of it and found it a fun game, but it just didn’t feel like a Castlevania title for me. Rumors have been steady over the last few months that a follow-up may be in development at the same studio and some recent comments at the GDC Europe show have only served to fuel the fire.
By the sounds of it any potential sequel should surpass the original in every way. The co-owner of MercurySteam, Enric Alvarez, commented that; “Of course, there were a lot of things with Castlevania we would have loved to have done better. But I’m convinced the following game will be better. Hopefully in our next project we’ll be able to improve on all the aspects. We’ve taken note of things that have gone well and others that didn’t. Now, we’ll see what happens.”
This of course doesn’t confirm a further game in the Castlevania series, however it joins comments made by the games composer after the release of Lords of Shadow who confirmed on Spanish radio that the team was already hard at work on a follow-up, and twitter comments by Producer Dave Cox that he is currently working on two unannounced projects. Whatever the truth, if a sequel is being developed, don’t expect it to be too different. Alvarez made clear he was broadly happy with the choices made for the original game, commenting on some frame rate and puzzle design issues he said “These are problems of implementation, not problems based on philosophy or because of having taken wrong decisions. Mentally, I go back and I think if I were to start anew, I would take the same decisions and develop the same game.” What would you like to see next for the Castlevania series? I’m looking forward to what is surely being worked on by Konami as we speak, a side-on epic 3DS title.