Relic Already Working On Warhammer 40K: Space Marine 2?

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You know the way these things usually work; we’ve seen it happen tons of times. New game comes out, garners favorable reviews and decent sales figures, developer lets ‘slip’ that they knew the title would be a success and they have been working on a sequel for ages now. One year later said sequel arrives.

Not this time. Relic Entertainment, developer of the Warhammer 40K: Space Marine, has started talking about a follow-up game before the original has even released. Speaking to Eurogamer last week, their marketing manager James McDermott said that “We’d be in a really good position to do something quite impressive and give the real big boys a run for their money. That’s what we feel. The first one, don’t get me wrong, it’s a great game. It’s just we already see the potential of where we can go next as game developers, because we always want to up our game.”

Dont get confused - this is the first game!

The sequel isn’t a certainty however, with McDermott stating “Whether we make it or not will be dependent on how well the game does and then also how good the concept is for number two.” Hopes are high for the first game though, and Relic certainly aren’t short of ideas for a follow-up. “Look at some of the more popular fiction within the 40K universe. We’re looking at that stuff carefully. There’s one particular one, which we’re like, that would make a really good video game. A really interesting video game.” Before you start getting too psyched for the sequel, look out for the first Warhammer 40K: Space Marine on PS3, 360 and PC later this year.

Oh, and Relic? How about an actually decent Blood Bowl game next? Darkside Cowboys FTW!!

[source link=”http://www.eurogamer.net/articles/2011-07-20-space-marine-2-discussions-have-begun”]Eurogamer[/source]

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Mark Coupe

Mark Coupe

Writer at ZoKnowsGaming
I'm a UK based gamer, as well as being more obsessed with video games and Doctor Who that any adult has a right to be. I keep telling myself I will grow up one day, but certainly not if I can help it.
Mark Coupe