Section 8: Prejudice Goes Hot July 26 Dropping Extra Content On Its Way [TRAILER]

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After nearly three months of delays on top of a long awaited return of the Section 8 series, PS3 owners are about to be rewarded for their wait.  On July 26, 2011 Section 8: Prejudice will go live for PSN providing a ton of goodies especially for PS Plus members. The game will primarily feature two additional multiplayer game modes, Assault and Skirmish, as well as the aforementioned exclusive content for PlayStation Plus subscribers.

Launch Week will bring users a couple items for free and we have your hook-up:

  • For the first week, anyone who purchases Section 8: Prejudice on the PlayStation Network will receive the Blitz Armor Pack and Overdrive Map Pack for free! This includes two armor skins, early unlocks, and two additional multiplayer maps.
  • The first 1000 PlayStation Plus subscribers to purchase Section 8: Prejudice will receive the exclusive in-game Hunter Armor as well as a free copy of the original Section 8.

Now for some of those juicy details you’ve all been waiting for; Section 8: Prejudice will feature a five-hour story-driven campaign, four multiplayer game modes (all of which offer offline bot support, similar to that provided in the “Combat Training Mode” of Call of Duty: Black Ops), Dynamic Combat Missions, customizable weapon and equipment loadouts, deep level progression and unlockable content systems, and of course, jetpacks (because, jetpacks are awesome: always.) Section 8: Prejudice will also provide PS3 users with almost five unique and fast-paced game modes to jetpack, drop, and shoot your way through hours of entertaining competition with all of your closest friends (and a few kids from down the street that need to be knocked down a peg or two..this is your chance..don’

Campaign: The campaign follows 8th Armored Infantry, or Section 8, as they defend the Earth against the Arm of Orion.  As Captain Alexander Corde, the leader of an elite group of soldiers, you play your way throughout the campaign and learn more about Alexander Corde, Section 8, and the mysterious Arm of Orion.

Conquest: Conquest is a multiplayer mode where you and up to 32 of your closest gaming compadres can play as either 8th Armored Infantry or the Arm of Orion and you fight for control of the battlefield.  Each team competes for objectives and scores Victory Points (VP).  When one team earns enough VP to meet the Victory Point goal, they are victorious and the enemy team is defeated.

Skirmish (NEW): Similar to Conquest, Skirmish is a multiplayer mode where you and up to 32 complete strangers (hey, 32 friends can be a lot to bring together at one time, so why not get to know your fellow gamer from time to time.) compete in a Team-versus-team death match where Control Points cannot be captured and Victory Points are awarded for kills and completed Dynamic Combat Missions.

Assault: Assault is a team-versus-team game mode where teams race to capture all Control Points in the fastest time. While in the attack round, players must work together to capture all control points. During the defense round, players defend their bases for as long as possible. It’s a fast-paced mode that encourages close cooperation with your team and unwavering focus on the goal of capturing or defending the base.  (Remember, team work results in a win; Running around thinking you’re being useful to your team..probably means someone is considering team killing you out of spite.)

Swarm: In Swarm, you and three other friends defend a single Control Point against an overwhelming number of computer-controlled Arm of Orion enemy units. To attain victory, your team must protect the Control Point from being captured by the enemy before the 15 minute time limit is reached.

So, remember kids Section 8: Prejudice drops for PSN on July 26 and there are lots of free goodies for everyone to take advantage of.  Charge up some extra controllers, tune in the TurtleBeaches, and get ready for fast-paced intergalatic combat as it was truly intended…with jetpacks.

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Christopher Poirier
I started gaming when it was nothing more than green screens and clunky keyboards. Today, I play everything and anything that provides for a gaming experience. Good, bad, indifferent, and some times even ugly. I'm here to tell you whats up.