The SOCOM 4 Multiplayer Beta is so close we can taste it. The SOCOM 4 MP Beta will roll out in four separate phases which is interesting for a beta but it makes sense. The first part of the beta will begin with a small targeted group and then it will gradually expand to more users weekly until it’s available for everyone. Check the schedule for the details:
- On March 15th, a private beta goes live. Sony will be contacting eligible players soon.
- Beginning March 22nd, PlayStation Plus members will gain access to the beta.
- On March 29th, anyone with a beta code included with Killzone 3 gains entry.
- Starting April 5th, the beta will be freely downloadable to anyone via PlayStation Network.
The beta is scheduled to run until April 13th, at which point the servers will be taken down in preparation of SOCOM 4′s retail release on April 19th. The beta will take place across the “Port Authority” and “Assault & Battery” maps. So now about those bomb squad guys.
Anyone who has ever played SOCOM knows that multiplayer has always been a core mode in the game and this time around it won’t be any different. Zipper had already unveiled the other three MP modes: Suppression, Last Defense, and Uplink and today the revealed the last one called Bomb Squad. In Bomb Squad, Insurgents have planted a number of bombs around the map and the Spec Ops team must defuse them all before time runs out. We know you are like, man I have played that before. Well here is where this mode is unique, in SOCOM 4 only the Bomb Technician character, played by one member of the Spec Ops team, who is charged with defusing the explosives. He carries both an automatic shotgun and a mobile grenade launcher and is very heavily armored, making him a deadly force on his own. With that said though the technician is still an open target any time he turns his back to defuse Insurgent bombs. Basically this means that it’s going to take REAL teamwork to be successful at this mode, none of that Lone Ranger stuff guys.