1st Two Worlds II Dev Diary, Your Only Limit Is Your Imagination

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tw2ps31It’s the Friday before a long weekend for some of us and you know what that means. You don’t? A Two Worlds dev diary of course. In this latest video, Topware Interactive Creative Director Scott Cromie will walk you through a ton of the major game mechanic changes from Two Worlds I to Two Worlds II, illustrated with footage of each game so you can see the difference for yourselves.  He discusses the impact of Reality Pump’s new GRACE engine, the re-imagined weapon crafting system, alchemy system, and spell-building system and will give you a sneak peek at their interfaces and touch on how they’ve been reinvented. I won’t lie I wasn’t sure about Two Worlds II with all the delays, but it looks good and I have been hearing good things.

Two Worlds II releases January 25, 2011 on PS3, Xbox 360 and PC.

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey