Zynga Launches CityVille On Facebook

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Zynga today announced the global launch of CityVille, a new social game allowing anyone anywhere to build their dream city from the ground up. Available in beta in the coming weeks, CityVille is debuting in five languages – marking the first international game launch for Zynga. CityVille allows players to build a city, interact with friends’ cities, and build franchises with the help of their friends. CityVille will be available in English, French, Italian, German, and Spanish on Facebook at CityVille.com.

While Rome may not have been built in a day, the growth of a CityVille town is in the hands of the player. CityVille allows players to grow a thriving city, balance the needs of citizens, run restaurants and businesses, and harvest crops. CityVille also features Zynga’s first 3D-rendered buildings and characters.

As the city leader, players must guide their city to become a thriving metropolis, clearing the land and getting play-by-play tips from their own city advisor. CityVille game features include:

  • City Building-Build your town from the ground up! Once the land is cleared, make way for deliveries by assembling a road. Keep your residents out and about by building restaurants, stores and city services such as post offices, schools and fire departments. Build homes for your townies, and earn more money for your city by decorating them to increase the rent.
  • Run Your City – A happy city, is a lucrative city. Plan the layout to make residents happy, and earn money as they eat and shop. Keep them well fed at restaurants, and run sales at businesses to attract a crowd.
  • The People – Your characters won’t all look the same – dozens of characters and city officials will be available on launch day, including the ones who keep the city running – business owners, doctors, firemen and police officers. More people will become available as your city expands.
  • Goods & Trading – Goods and trading are the lifeblood of your thriving city. Plant and harvest crops to keep restaurants stocked, and population stuffed. Send ships to import goods from places such as Shanghai, London and Rome to give your townies a taste of a different culture, and buy more storage, piers and farm plots to grow the city rapidly. Trading between players is encouraged – buy or sell goods to others to avoid stomach rumblings.
  • Neighbor Cities – Love thy neighbor. Visit your neighbors’ cities to help them secure more energy, decorations and collectible items. Be a good buddy by helping friends accelerate crop growth, expedite shipping times and construct buildings faster. Send them gifts to finish city service buildings and clear ground for them to build on. You can even own something in a friend’s city. As you go you earn experience and buy things for your own collections and to share with more friends.
  • Commerce & Franchises – Put that economics class to good use and grow your city. Trade with neighbors by buying or selling goods sent by rail. Offer goods to friends or buy their extra supplies when they come by to offer them. Deliver supplies via trains running at the edge of your town between all the neighbor cities. Friends can also run businesses in your city. Build an empire of business locations but don’t forget to supply them with goods. The more locations you get, the bigger you can grow your business headquarters in your own city.
  • Guided Play – As the city leader you must guide your city to become a thriving metropolis. The city advisor will always show you fun things to try next to make a great metropolis. Once tasks are complete, you can unlock rare buildings and decorations.

I love games like Civilization but have never really got into any of the “ville’s” but I can still see why people love the games so much. If you plan to play Cityville or play any of the other ones, tell us why you love them so much.

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey