EA has announced that is removing the option for gamers to play as members of the Taliban during online play in which they would be up against other players who would be playing as U.S. soldiers. As soon as the announcement about the feature was made, it was met with resistance from several different organizations, even being banned from all Army and Air Force exchange outlets. The game was met with such heavy resistance because of the fact that it had as a core game feature, the Taliban group, with a main objective of killing U.S. Forces, in the video game that is.
EA said that in order to be sensitive to families and friends of fallen soldiers, the game will be changed so that the “Opposing Force” or “OpFor” — not “Taliban” — will be in the multiplayer mode. Let us be clear about this though, they are not making any actual changes to the game besides the naming of that particular multiplayer group.
This isn’t the first time a video game has met this type of opposition, though when attempting to address this type particular subject matter. In 2003, Sony trademarked the phrase “Shock and Awe” for a possible game, though that plan has since been abandoned. Even more recently, Konami dropped plans for Six Days in Fallujah, a game to be created with the help of Marine veterans of the Iraq war, almost immediately after announcing it.
We know what EA thought, we know what these organizations think, now we want to know what you think? Are folks making too big a deal out of this or is this exactly the right response?