EA Sports Announce That Fans Can Play As The Goalkeeper In FIFA Soccer 11

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EA announced today that EA Sports has developed a new feature called Be A Goalkeeper for FIFA Soccer 11 that will enable fans to experience the thrill of playing as the keeper, and for the first time in a soccer videogame, will place control of all 22 players on the pitch in human hands. The new feature will be available for the PlayStation 3 when FIFA Soccer 11 is available in stores September 28 in North America and October 1 in Europe and Asia.

Pro Clubs is one of the most popular online game modes in FIFA

Be A Goalkeeper is a completely new way to play—instead of thinking as a player out in the middle of the pitch, you have to think and react as the goalkeeper. Experience the thrill of the one on one battle, making the great save from a free kick, punching balls safely out of danger, the pressure of the corner, and most importantly, keeping a clean sheet. Be A Goalkeeper features three levels of accessibility with varying degrees of AI assistance—assisted, semi-assisted and fully manual.

“The phenomenal growth of online gaming and the desire of our fans to be able to play as the goalie was the driving force behind this innovation for FIFA Soccer 11,” said Kaz Makita, Executive Producer, EA Sports FIFA. “Friends can play alongside each other in their pro clubs with all 11 virtual players on the pitch human controlled. We have finally replicated football in the virtual world”. With control of the keeper now in human hands FIFA Soccer 11 will deliver an authentic replication of soccer online with 11 vs. 11 Online Team Play that locks people into the role of a single, fixed player the entire game.

Chelsea FC and Czech Republic goalkeeper Petr Čech has been signed as the spokesperson for Be A Goalkeeper and will be featured in advertising, marketing and promotional campaigns

FIFA Soccer 11 reinvents player authenticity – on and off the ball – for every position on the pitch with Personality+, and introduces new Pro Passing where pass accuracy is determined by a gamer’s ability on the control pad, and player skill, situation and urgency on the pitch. Plus, experience true freedom in man-to-man interactions with 360° Fight for Possession that transforms physical play from just lateral jostling to full 360° collisions.

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Alex Elliott

Alex Elliott

Senior Writer at ZoKnowsGaming
I'm a big gaming fan who has been playing games since ever since Pokemon Yellow was released in the year 2000. I'm just glad that there are decent rugby games on the PS3 now after years of nothing. I need another Uncharted game...NOW!!!!!
Alex Elliott