E3 2010: Square Enix’s New MMORPG Final Fantasy XIV Announced

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Square Enix brings its latest installment in the Final Fantasy series to the PS3 online community. Final Fantasy XIV will be one of the first Massively Multiplayer Online Role-Playing Game’s (MMORPG) to debut on the PS3, a genre that until now has pretty much been exclusive to PC gamers. PS3 will be the only console Final Fantasy XIV is released for. Set in Hydaelyn, adventurers of all creeds will converge in Eorzea, a realm of diverse climates and landscapes, peopled by races as varied as its city-states. With a turbulent history filled with war and strife, Eorzea endures as visitors continue to converge on this unforgiving land, following an unheard call, drawn in by its promises of greatness and adventure.

After choosing a Discipline on which to embark, be it War, Magic, Land or Hand, players may then select any of various classes, and need do no more than simply equip the proper weapon or tool to instantly change their active skills. Throughout the world players will come upon massive, crystalline formations known as aetheryte that allow for teleportation throughout Eorzea. By using small, rectangular plates called guildleves players gain the ability to travel instantaneously from location to location resulting in near endless opportunities for exploration and adventure for years to come. Final Fantasy XIV currently has no specific release date but will hit stores sometime this year.

Key Features

  • Produced By Notable FF Developers – produced by Hiromichi Tanaka (I, II, III and XI), and directed by Nobuaki Komoto (IX and XI), with art direction by Akihiko Yoshida (Vagrant Story and FFXII) and a very welcome return of music by Nobuo Uematsu after his absence from XIII.
  • In-depth Character Creation – Options include choosing both race and clan and a customizable avatar with subtle adjustments allowing for limitless possibilities.
  • The Armory – a unique class system providing an emphasis on the game’s weapons and tools which influences character development and an individual’s style of play. Simply equipping an item will automatically shift the character to the class associated with it.
  • Aetheryte Transportation – Instant traversal of the game world using the crystalline formations known as Aetheryte.
  • Solo Or Party Play – adventure alone or in a group of others as you undertake quests and battle on your travels.

Square Enix's Online Final Fantasy Adventure

When Final Fantasy XI was released in 2004 I was going through my MMORPG phase, already hooked on World Of Warcraft the idea of playing a Final Fantasy game online was a prospect that excited me very much. I purchased XI straight away and began playing. An hour later I gave up on it completely. XI was a terrible game, very little of it made any sense, the controls and gameplay were almost impossible to grasp. I was hugely disappointed and just didn’t have the patience to persevere with it. I happily went back to World Of Warcraft and continued wasting the two years of my life I spent obsessively playing it. When I hear about Final Fantasy XIV I feel conflicted in my feelings. World Of Warcraft taught me how amazing MMORPG’s can be. They take on a life of their own and have the best online community there is, a community so unique and far removed from real life, with a whole new language exclusive to that universe it makes the game more addictive than drugs. But FFXI was an awful game and I can’t help worrying XIV will turn out the same way. I would love for it to be a success, I really would, but I have my doubts.

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Steve Curd
I live in the UK, I am 23 years old and have been a gamer all my life. I studied psychology, sociology, english literature and IT in college and went on to study psychology and IT in university. Aside from gaming my greatest passions are rock music, reading and writing. In my spare time I am a novelist, I write a mixture of science fiction and fantasy, and I also keep an autobiographical account of my life although at present I am unpublished.