THQ Coming Off The Ropes With Tons Of WWE Action

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THQ revealed today the company’s comprehensive lineup of World Wrestling Entertainment® videogame products planned to be debuted at E3.

“Through our new direct eight-year agreement and invaluable partnership with WWE, the opportunities to bring the brand’s ever-changing content and vibrant WWE Superstar personalities to life in the videogame world are more promising than ever” There aren’t any screens for this one right now, but THQ has assured us that tomorrow they will have plenty for us so check back then.

Playable on the E3 show floor, WWE® SmackDown® vs. Raw® 2011, the simulation-based cornerstone of the company’s WWE videogame portfolio, will return to action with destiny-defining moments, best-in-class creation tools and the ability for players to have ultimate control of the WWE experience. Making its worldwide debut at E3 and also playable on the show floor, WWE® All Stars will enter the virtual ring with an incomparable roster of WWE Legends and WWE Superstars, over-the-top action and its own unique, impactful style.

“Through our new direct eight-year agreement and invaluable partnership with WWE, the opportunities to bring the brand’s ever-changing content and vibrant WWE Superstar personalities to life in the videogame world are more promising than ever,” said Danny Bilson, Executive Vice President, Core Game Brands, THQ.

Several WWE Superstars and WWE Legends are slated to attend E3 in support of the WWE videogame portfolio. Currently scheduled appearances include The Miz and Eve Torres on Tuesday, June 15 from 12:30 p.m. PT to 1:30 p.m. PT, Dusty Rhodes and his son, Cody Rhodes, on Wednesday, June 16 from 1:30 p.m. PT to 2:30 p.m. PT and “The Million Dollar Man” Ted DiBiase and his son, Ted DiBiase, on Thursday, June 17 from 12:00 p.m. to 2:00 p.m.

About WWE SmackDown vs. Raw 2011

Having shipped more than 50 million units worldwide, the renowned WWE simulation experience and annual centerpiece in THQ’s expanding WWE videogame portfolio returns to define the ultimate WWE moments and give players even greater creative and decision-making freedom throughout their storied journeys within WWE.

WWE SmackDown vs. Raw 2011 will empower players more than ever to define their gameplay experiences in a dynamic and ever-changing WWE. Along the way, gameplay scenarios will change based on player decisions, allowing for more spontaneous WWE action in and out of the ring. Players will also enjoy a greater level of interactivity and have increased control of their destinies in the game’s popular Road to WrestleMania story-driven mode.

A hallmark of the franchise, WWE SmackDown vs. Raw 2011 will deliver its largest offering to date of best-in-class creation and customization features. Players will have more creative tools than ever to customize their WWE Superstars, finishing moves and story designs. In addition, searching and sharing content will be greatly simplified with improvements to the highly regarded WWE Community Creations feature, which generated nearly 10 million downloads, including more than 7.5 million Created WWE Superstars, 500,000 story designs and 500,000 finishing moves in its franchise debut.

WWE SmackDown vs. Raw 2011 will also boast one of the largest rosters in franchise history with more than 70 of today’s prominent WWE Superstars and Divas. Each in-game model will feature new skin textures and movement technology, delivering the most authentic looking and moving WWE Superstars and WWE Divas ever seen in a videogame. In addition, a new physics system will ensure all matches and object interactions look and feel unique, dynamic and unpredictable to capture the full essence of the WWE experience.

WWE SmackDown vs. Raw 2011 is currently scheduled with a release date of October 26, 2010. For more information, please visit, and

About WWE All Stars

The revolutionary new addition to THQ’s distinguished WWE videogame portfolio and debut release from the company’s San Diego-based studio, WWE All Stars will bridge generations of WWE enthusiasts and casual followers alike with a fun, fresh and fast-paced experience inside the virtual ring. Poised to deliver one of the greatest rosters ever assembled in a wrestling-centric videogame, renowned WWE Legends will align with today’s most prominent WWE Superstars, inviting players to generate fantasy matches and ultimately determine the greatest competitors of all time. In addition, each WWE Legend and WWE Superstar will boast a distinctive and highly stylized appearance, adding to the overall atmosphere and intrepid attitude exuding from the on-screen action.

WWE All Stars will encompass a fluid, intuitive and original gameplay style, creating a highly competitive environment and an engaging spectacle. Packed with high-flying, hard-hitting and over-the-top action, players will explore a variety of responsive quick grapples, strong grapples, standing and running attacks, as well as combination sequences. Every WWE Legend and WWE Superstar on the power-packed roster will be equipped with individual abilities, signature moves and renowned finishers to create the ultimate in-ring experience.

WWE All Stars is currently in development for the Xbox 360, PlayStation 3 system, PlayStation 2 system, PSP system and Wii, with a scheduled release timeframe of early 2011.

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Lorenzo Winfrey

Lorenzo Winfrey

Editor-In-Chief at ZoKnowsGaming
I am the Co-Ceo of DLT Digital Media. We are a company that is focused on developing new and innovative web properties in addition to developing WordPress based web sites for others. But before I was all that, I was a gamer.
Lorenzo Winfrey